All mods on that list require Frost to work. The list there states " Mods Requiring This File" is for Mods that require frost, not that frost requires those mods. Immediately under requirements tab of Frost it says: This mod does not have any known dependencies other than the base game. Above I linked you to the two other things I think you should get with it. If you guys have any suggestions for making the game more refreshing i'd love to hear it! Also i really hope Microsoft makes Bethesda remake the older fallouts in a new engine how sweet would that be? I saw there was a project for NV in the fo4 engine but im not sire what happened to it. I havent even touched the game in months but i know I'm still burnt out, ive tried play new vegas but the old game mechanics just kill my enjoyment, i know it has a good story but it just isnt for me. Then thats it, i feel really empty and get bored super easily when i play and i know i didnt earn the levels but ive tried playing legit in multiple other play throughs and don't feel any better about doing it legit. Its gotten so bad to the point where i think, "oh well ive leveled so many times before, it would be boring to wait to level up", so i give myself 50 levels and then i get a mod to increase legendary enemy spawns so i can get a good gun. In the beginning when i was discovering new things and learning it was so much fun, but even when i try to 'roll play' i lose interest really quick and never really care about what i should do. I mean ive gone to get cait from the arena probably 10+ times at this point and i just dont fucking care anymore. I like the atmosphere of the game overall but it lacks anything new for me and im unable to really give a shit about the story at all anymore, i know there are story mods but to me it just feels like a mod and not cannon so i feel like they're pointless. However now that ive played it through, and now that ive played with a ton of mods to the point where vanilla feels kinda bad im unsure what to do. In the beginning i had no idea what i was doing and watched a million freakin videos on it i swear. Similarly, despite having a body similar to Deliverer, the Acid Soaker is not affected by this perk.I think i have around 350 hours in total on f4 and for the most part ive enjoyed it! It was my first fallout game so it took me a while to get used to the engine and knowing how the game really worked.Even though the appearance of the Thirst Zapper is a pistol, neither it nor any of its ammunition upgrades from acquiring the Project Cobalt schematics are affected by this perk.Despite the description saying it applies only to non-automatic pistols, the crippling effect of Rank 5 affects all weapons.Nor should they have "Receiver" mods that make them automatic this puts them under the effect of Commando. If a weapon supports such mods, they must not have any "Grip" mods that are shoulder-mount stocks this puts them under the effect of Rifleman. With the Nuka-World DLC installed, Gunslinger qualifies as a crafting perk in that it's mainly required for making high-tier upgrades to the Western revolver. Rank 5 increases the disarm chance to 8%, and also grants an 8% chance on hit to cripple the limb. Rank 4 grants a 6% chance to disarm enemies. Rank 2 and 3 each grant 25% increased range, for a total of 50%. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. Non-automatic pistols now do double damage. Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. Non-automatic pistols now do 60% more damage and range is increased even further. Non-automatic pistols now do 40% more damage and have increased range. Higher ranks increase the damage and effective range, in addition to granting a chance to disarm opponents and even cripple limbs per hit.Ĭhannel the spirit of the old west! Non-automatic pistols do 20% more damage. Taking ranks of this perk grants bonus damage when using non-automatic pistols.
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